Thing is, you may not think the wii is getting any ""good" games- but as far as nintendo are concerned, "good" = profitable.
I'm not saying I enjoy playing Cars the Videogame, Billy The Wizard's Broomstick Racing, or Carnival Games- but that's become the bread and butter of Wii sales. Nintendo is slipping away from the harcore gamer market, because there's more money to be made appealing to a different one.
in some aspects the Wii isa ctually a collosal failure- if they were trying to keep the hardcore gamer market while adding on the family game market they fell on their faces.
if you're going to hate on the wii, don't do so because "it has bad games" – hate on nintendo for creatinga situation that makes creating "good" games harder.
No, not really. To pretty much all of your points. Every company likes profit. Do you think a game company cares if their game is critically well received over the sales? Maybe the people who worked on the game, but I am guessing overall no. That is why we got countless Guitar Hero sequels and a second Army of Two.
There is tons of crap on the 360/PS3. Even stuff that gets really hyped up. And yes, sometimes said crap sells very well too. Wii isn't a colossal failure at all. Sure there is a ton of crap, but there has always been a ton of crap in video games. Don't pretend like this generation made that any different. If you can't sift through the crap to find the good stuff then that isn't Nintendo's problem.
Also, Nintendo already had the "family game market". Alot of their games were, and still are, enjoyed by everyone. Their plan was to try to people who don't play games to play games. They succeeded in that.
Nintendo didn't make a situation where creating good games are harder. Alot of great games have been made and are still being made for the Wii. Actually, it's a reversal of what you said. Developing for the PS3 is actually very hard and costly according to some developers. That is why some favor the 360 over the PS3 when making exclusives or ports.
Whoa there buddy. I think you mistook the tone of the post- I'm chiding someone for not being able to see that although many wii games may not live up to their expectations for "good" games, the Wii target market is different than previous consoles, and judging by sales numbers that target market thinks the wii has plenty of "good" games. I wasn't saying it was somehow wrong of nintendo to be thinking of profit first and what harcore gamers think of them second- I agree fully with everything you've said about profit.
I do disagree about the "family game" market. Nintendo has certainly held a fair share of family games through their lifespan, but it hasn't been until the Wii that they have dominated that market. The PS2, for example, has always had a large market share with families because of the DVD capability and massive library. If all you own a console for is to keep your 6-year-old busy with Lord of the Rings, Madagascar, Star Wars Episode III, and Cars the Game, until the Wii came along the games were just as plentiful (if not more so) on the other consoles. Games like Kirby Air Ride, mario sports titles, and SEGA titles certainly took nintendo closer to owning the family games market, but I don't think any of those sold all that well.
I do agree that Nintendo was trying – and succeeded, to a large degree- in capturing the "people who don't play games" market. That was inferred in my original post. What I'm saying is that IF nintendo's goal with the Wii was to keep markets they already had while adding on that new market, they failed. Hardcore gamers obviously just don't like the wii as much, mostly for the library. This does not mean the console is not succesful, and does not mean that the company shouldn't be doing what they are with the Wii, just that IF that was their goal, they didn't reach it.
Nintendo DID NOT create a situation that makes making good games harder. I was saying that they have made a situation that makes creating what some poeple THINK are "good" games harder. That is, fewer developers want to make traditional hardcore gamer titles for the Wii because of the family console stigma. Developing for the Wii may be easy, but that just means that all kinds of quickly- and poorly-made games can flood the market. That's fine for nintendo, since plenty of wii owners would rather have Carnival Games 4 than Resident Evil, but if you're a Resident Evil fan don't hate the Wii because of it.
Don't know if that is more clear, but I see that my argument is a little hard to follow when taken out of context.